#pragma once
#include <DinoEngineDX10.h>

class DRenderFrame :
	public wxPanel
{
public:
	DinoEngineDX10 *engine;

public:
	DRenderFrame(wxWindow *parent);
	~DRenderFrame(void);

	// events
	void OnSize(wxSizeEvent &evt);
	void OnMouseLButtonDown(wxMouseEvent &evt);
	void OnMouseLButtonUp(wxMouseEvent &evt);
	void OnMouseRButtonDown(wxMouseEvent &evt);
	void OnMouseRButtonUp(wxMouseEvent &evt);


	DECLARE_EVENT_TABLE()
};


